// SPDX-License-Identifier: BUSL-1.1 pragma solidity >=0.5.0; import './FullMath.sol'; import './SqrtPriceMath.sol'; /// @title Computes the result of a swap within ticks /// @notice Contains methods for computing the result of a swap within a single tick price range, i.e., a single tick. library SwapMath { /// @notice Computes the result of swapping some amount in, or amount out, given the parameters of the swap /// @dev The fee, plus the amount in, will never exceed the amount remaining if the swap's `amountSpecified` is positive /// @param sqrtRatioCurrentX96 The current sqrt price of the pool /// @param sqrtRatioTargetX96 The price that cannot be exceeded, from which the direction of the swap is inferred /// @param liquidity The usable liquidity /// @param amountRemaining How much input or output amount is remaining to be swapped in/out /// @param feePips The fee taken from the input amount, expressed in hundredths of a bip /// @return sqrtRatioNextX96 The price after swapping the amount in/out, not to exceed the price target /// @return amountIn The amount to be swapped in, of either token0 or token1, based on the direction of the swap /// @return amountOut The amount to be received, of either token0 or token1, based on the direction of the swap /// @return feeAmount The amount of input that will be taken as a fee function computeSwapStep( uint160 sqrtRatioCurrentX96, uint160 sqrtRatioTargetX96, uint128 liquidity, int256 amountRemaining, uint24 feePips ) internal pure returns ( uint160 sqrtRatioNextX96, uint256 amountIn, uint256 amountOut, uint256 feeAmount ) { bool zeroForOne = sqrtRatioCurrentX96 >= sqrtRatioTargetX96; bool exactIn = amountRemaining >= 0; if (exactIn) { uint256 amountRemainingLessFee = FullMath.mulDiv(uint256(amountRemaining), 1e6 - feePips, 1e6); amountIn = zeroForOne ? SqrtPriceMath.getAmount0Delta(sqrtRatioTargetX96, sqrtRatioCurrentX96, liquidity, true) : SqrtPriceMath.getAmount1Delta(sqrtRatioCurrentX96, sqrtRatioTargetX96, liquidity, true); if (amountRemainingLessFee >= amountIn) sqrtRatioNextX96 = sqrtRatioTargetX96; else sqrtRatioNextX96 = SqrtPriceMath.getNextSqrtPriceFromInput( sqrtRatioCurrentX96, liquidity, amountRemainingLessFee, zeroForOne ); } else { amountOut = zeroForOne ? SqrtPriceMath.getAmount1Delta(sqrtRatioTargetX96, sqrtRatioCurrentX96, liquidity, false) : SqrtPriceMath.getAmount0Delta(sqrtRatioCurrentX96, sqrtRatioTargetX96, liquidity, false); if (uint256(-amountRemaining) >= amountOut) sqrtRatioNextX96 = sqrtRatioTargetX96; else sqrtRatioNextX96 = SqrtPriceMath.getNextSqrtPriceFromOutput( sqrtRatioCurrentX96, liquidity, uint256(-amountRemaining), zeroForOne ); } bool max = sqrtRatioTargetX96 == sqrtRatioNextX96; // get the input/output amounts if (zeroForOne) { amountIn = max && exactIn ? amountIn : SqrtPriceMath.getAmount0Delta(sqrtRatioNextX96, sqrtRatioCurrentX96, liquidity, true); amountOut = max && !exactIn ? amountOut : SqrtPriceMath.getAmount1Delta(sqrtRatioNextX96, sqrtRatioCurrentX96, liquidity, false); } else { amountIn = max && exactIn ? amountIn : SqrtPriceMath.getAmount1Delta(sqrtRatioCurrentX96, sqrtRatioNextX96, liquidity, true); amountOut = max && !exactIn ? amountOut : SqrtPriceMath.getAmount0Delta(sqrtRatioCurrentX96, sqrtRatioNextX96, liquidity, false); } // cap the output amount to not exceed the remaining output amount if (!exactIn && amountOut > uint256(-amountRemaining)) { amountOut = uint256(-amountRemaining); } if (exactIn && sqrtRatioNextX96 != sqrtRatioTargetX96) { // we didn't reach the target, so take the remainder of the maximum input as fee feeAmount = uint256(amountRemaining) - amountIn; } else { feeAmount = FullMath.mulDivRoundingUp(amountIn, feePips, 1e6 - feePips); } } }