Swap-Aggregator-Subgraph/node_modules/murmurhash3js-revisited/lib/murmurHash3js.js
Richa-iitr d211083153 Revert "Revert "added handler""
This reverts commit c36ee8c5ca.
2022-07-03 07:30:05 +05:30

582 lines
16 KiB
JavaScript

/* jshint -W086: true */
// +----------------------------------------------------------------------+
// | murmurHash3js.js v3.0.1 // https://github.com/pid/murmurHash3js
// | A javascript implementation of MurmurHash3's x86 hashing algorithms. |
// |----------------------------------------------------------------------|
// | Copyright (c) 2012-2015 Karan Lyons |
// | https://github.com/karanlyons/murmurHash3.js/blob/c1778f75792abef7bdd74bc85d2d4e1a3d25cfe9/murmurHash3.js |
// | Freely distributable under the MIT license. |
// +----------------------------------------------------------------------+
;(function (root, undefined) {
'use strict';
// Create a local object that'll be exported or referenced globally.
var library = {
'version': '3.0.0',
'x86': {},
'x64': {},
'inputValidation': true
};
// PRIVATE FUNCTIONS
// -----------------
function _validBytes(bytes) {
// check the input is an array or a typed array
if (!Array.isArray(bytes) && !ArrayBuffer.isView(bytes)) {
return false;
}
// check all bytes are actually bytes
for (var i = 0; i < bytes.length; i++) {
if (!Number.isInteger(bytes[i]) || bytes[i] < 0 || bytes[i] > 255) {
return false;
}
}
return true;
}
function _x86Multiply(m, n) {
//
// Given two 32bit ints, returns the two multiplied together as a
// 32bit int.
//
return ((m & 0xffff) * n) + ((((m >>> 16) * n) & 0xffff) << 16);
}
function _x86Rotl(m, n) {
//
// Given a 32bit int and an int representing a number of bit positions,
// returns the 32bit int rotated left by that number of positions.
//
return (m << n) | (m >>> (32 - n));
}
function _x86Fmix(h) {
//
// Given a block, returns murmurHash3's final x86 mix of that block.
//
h ^= h >>> 16;
h = _x86Multiply(h, 0x85ebca6b);
h ^= h >>> 13;
h = _x86Multiply(h, 0xc2b2ae35);
h ^= h >>> 16;
return h;
}
function _x64Add(m, n) {
//
// Given two 64bit ints (as an array of two 32bit ints) returns the two
// added together as a 64bit int (as an array of two 32bit ints).
//
m = [m[0] >>> 16, m[0] & 0xffff, m[1] >>> 16, m[1] & 0xffff];
n = [n[0] >>> 16, n[0] & 0xffff, n[1] >>> 16, n[1] & 0xffff];
var o = [0, 0, 0, 0];
o[3] += m[3] + n[3];
o[2] += o[3] >>> 16;
o[3] &= 0xffff;
o[2] += m[2] + n[2];
o[1] += o[2] >>> 16;
o[2] &= 0xffff;
o[1] += m[1] + n[1];
o[0] += o[1] >>> 16;
o[1] &= 0xffff;
o[0] += m[0] + n[0];
o[0] &= 0xffff;
return [(o[0] << 16) | o[1], (o[2] << 16) | o[3]];
}
function _x64Multiply(m, n) {
//
// Given two 64bit ints (as an array of two 32bit ints) returns the two
// multiplied together as a 64bit int (as an array of two 32bit ints).
//
m = [m[0] >>> 16, m[0] & 0xffff, m[1] >>> 16, m[1] & 0xffff];
n = [n[0] >>> 16, n[0] & 0xffff, n[1] >>> 16, n[1] & 0xffff];
var o = [0, 0, 0, 0];
o[3] += m[3] * n[3];
o[2] += o[3] >>> 16;
o[3] &= 0xffff;
o[2] += m[2] * n[3];
o[1] += o[2] >>> 16;
o[2] &= 0xffff;
o[2] += m[3] * n[2];
o[1] += o[2] >>> 16;
o[2] &= 0xffff;
o[1] += m[1] * n[3];
o[0] += o[1] >>> 16;
o[1] &= 0xffff;
o[1] += m[2] * n[2];
o[0] += o[1] >>> 16;
o[1] &= 0xffff;
o[1] += m[3] * n[1];
o[0] += o[1] >>> 16;
o[1] &= 0xffff;
o[0] += (m[0] * n[3]) + (m[1] * n[2]) + (m[2] * n[1]) + (m[3] * n[0]);
o[0] &= 0xffff;
return [(o[0] << 16) | o[1], (o[2] << 16) | o[3]];
}
function _x64Rotl(m, n) {
//
// Given a 64bit int (as an array of two 32bit ints) and an int
// representing a number of bit positions, returns the 64bit int (as an
// array of two 32bit ints) rotated left by that number of positions.
//
n %= 64;
if (n === 32) {
return [m[1], m[0]];
} else if (n < 32) {
return [(m[0] << n) | (m[1] >>> (32 - n)), (m[1] << n) | (m[0] >>> (32 - n))];
} else {
n -= 32;
return [(m[1] << n) | (m[0] >>> (32 - n)), (m[0] << n) | (m[1] >>> (32 - n))];
}
}
function _x64LeftShift(m, n) {
//
// Given a 64bit int (as an array of two 32bit ints) and an int
// representing a number of bit positions, returns the 64bit int (as an
// array of two 32bit ints) shifted left by that number of positions.
//
n %= 64;
if (n === 0) {
return m;
} else if (n < 32) {
return [(m[0] << n) | (m[1] >>> (32 - n)), m[1] << n];
} else {
return [m[1] << (n - 32), 0];
}
}
function _x64Xor(m, n) {
//
// Given two 64bit ints (as an array of two 32bit ints) returns the two
// xored together as a 64bit int (as an array of two 32bit ints).
//
return [m[0] ^ n[0], m[1] ^ n[1]];
}
function _x64Fmix(h) {
//
// Given a block, returns murmurHash3's final x64 mix of that block.
// (`[0, h[0] >>> 1]` is a 33 bit unsigned right shift. This is the
// only place where we need to right shift 64bit ints.)
//
h = _x64Xor(h, [0, h[0] >>> 1]);
h = _x64Multiply(h, [0xff51afd7, 0xed558ccd]);
h = _x64Xor(h, [0, h[0] >>> 1]);
h = _x64Multiply(h, [0xc4ceb9fe, 0x1a85ec53]);
h = _x64Xor(h, [0, h[0] >>> 1]);
return h;
}
// PUBLIC FUNCTIONS
// ----------------
library.x86.hash32 = function (bytes, seed) {
//
// Given a string and an optional seed as an int, returns a 32 bit hash
// using the x86 flavor of MurmurHash3, as an unsigned int.
//
if (library.inputValidation && !_validBytes(bytes)) {
return undefined;
}
seed = seed || 0;
var remainder = bytes.length % 4;
var blocks = bytes.length - remainder;
var h1 = seed;
var k1 = 0;
var c1 = 0xcc9e2d51;
var c2 = 0x1b873593;
for (var i = 0; i < blocks; i = i + 4) {
k1 = (bytes[i]) | (bytes[i + 1] << 8) | (bytes[i + 2] << 16) | (bytes[i + 3] << 24);
k1 = _x86Multiply(k1, c1);
k1 = _x86Rotl(k1, 15);
k1 = _x86Multiply(k1, c2);
h1 ^= k1;
h1 = _x86Rotl(h1, 13);
h1 = _x86Multiply(h1, 5) + 0xe6546b64;
}
k1 = 0;
switch (remainder) {
case 3:
k1 ^= bytes[i + 2] << 16;
case 2:
k1 ^= bytes[i + 1] << 8;
case 1:
k1 ^= bytes[i];
k1 = _x86Multiply(k1, c1);
k1 = _x86Rotl(k1, 15);
k1 = _x86Multiply(k1, c2);
h1 ^= k1;
}
h1 ^= bytes.length;
h1 = _x86Fmix(h1);
return h1 >>> 0;
};
library.x86.hash128 = function (bytes, seed) {
//
// Given a string and an optional seed as an int, returns a 128 bit
// hash using the x86 flavor of MurmurHash3, as an unsigned hex.
//
if (library.inputValidation && !_validBytes(bytes)) {
return undefined;
}
seed = seed || 0;
var remainder = bytes.length % 16;
var blocks = bytes.length - remainder;
var h1 = seed;
var h2 = seed;
var h3 = seed;
var h4 = seed;
var k1 = 0;
var k2 = 0;
var k3 = 0;
var k4 = 0;
var c1 = 0x239b961b;
var c2 = 0xab0e9789;
var c3 = 0x38b34ae5;
var c4 = 0xa1e38b93;
for (var i = 0; i < blocks; i = i + 16) {
k1 = (bytes[i]) | (bytes[i + 1] << 8) | (bytes[i + 2] << 16) | (bytes[i + 3] << 24);
k2 = (bytes[i + 4]) | (bytes[i + 5] << 8) | (bytes[i + 6] << 16) | (bytes[i + 7] << 24);
k3 = (bytes[i + 8]) | (bytes[i + 9] << 8) | (bytes[i + 10] << 16) | (bytes[i + 11] << 24);
k4 = (bytes[i + 12]) | (bytes[i + 13] << 8) | (bytes[i + 14] << 16) | (bytes[i + 15] << 24);
k1 = _x86Multiply(k1, c1);
k1 = _x86Rotl(k1, 15);
k1 = _x86Multiply(k1, c2);
h1 ^= k1;
h1 = _x86Rotl(h1, 19);
h1 += h2;
h1 = _x86Multiply(h1, 5) + 0x561ccd1b;
k2 = _x86Multiply(k2, c2);
k2 = _x86Rotl(k2, 16);
k2 = _x86Multiply(k2, c3);
h2 ^= k2;
h2 = _x86Rotl(h2, 17);
h2 += h3;
h2 = _x86Multiply(h2, 5) + 0x0bcaa747;
k3 = _x86Multiply(k3, c3);
k3 = _x86Rotl(k3, 17);
k3 = _x86Multiply(k3, c4);
h3 ^= k3;
h3 = _x86Rotl(h3, 15);
h3 += h4;
h3 = _x86Multiply(h3, 5) + 0x96cd1c35;
k4 = _x86Multiply(k4, c4);
k4 = _x86Rotl(k4, 18);
k4 = _x86Multiply(k4, c1);
h4 ^= k4;
h4 = _x86Rotl(h4, 13);
h4 += h1;
h4 = _x86Multiply(h4, 5) + 0x32ac3b17;
}
k1 = 0;
k2 = 0;
k3 = 0;
k4 = 0;
switch (remainder) {
case 15:
k4 ^= bytes[i + 14] << 16;
case 14:
k4 ^= bytes[i + 13] << 8;
case 13:
k4 ^= bytes[i + 12];
k4 = _x86Multiply(k4, c4);
k4 = _x86Rotl(k4, 18);
k4 = _x86Multiply(k4, c1);
h4 ^= k4;
case 12:
k3 ^= bytes[i + 11] << 24;
case 11:
k3 ^= bytes[i + 10] << 16;
case 10:
k3 ^= bytes[i + 9] << 8;
case 9:
k3 ^= bytes[i + 8];
k3 = _x86Multiply(k3, c3);
k3 = _x86Rotl(k3, 17);
k3 = _x86Multiply(k3, c4);
h3 ^= k3;
case 8:
k2 ^= bytes[i + 7] << 24;
case 7:
k2 ^= bytes[i + 6] << 16;
case 6:
k2 ^= bytes[i + 5] << 8;
case 5:
k2 ^= bytes[i + 4];
k2 = _x86Multiply(k2, c2);
k2 = _x86Rotl(k2, 16);
k2 = _x86Multiply(k2, c3);
h2 ^= k2;
case 4:
k1 ^= bytes[i + 3] << 24;
case 3:
k1 ^= bytes[i + 2] << 16;
case 2:
k1 ^= bytes[i + 1] << 8;
case 1:
k1 ^= bytes[i];
k1 = _x86Multiply(k1, c1);
k1 = _x86Rotl(k1, 15);
k1 = _x86Multiply(k1, c2);
h1 ^= k1;
}
h1 ^= bytes.length;
h2 ^= bytes.length;
h3 ^= bytes.length;
h4 ^= bytes.length;
h1 += h2;
h1 += h3;
h1 += h4;
h2 += h1;
h3 += h1;
h4 += h1;
h1 = _x86Fmix(h1);
h2 = _x86Fmix(h2);
h3 = _x86Fmix(h3);
h4 = _x86Fmix(h4);
h1 += h2;
h1 += h3;
h1 += h4;
h2 += h1;
h3 += h1;
h4 += h1;
return ("00000000" + (h1 >>> 0).toString(16)).slice(-8) + ("00000000" + (h2 >>> 0).toString(16)).slice(-8) + ("00000000" + (h3 >>> 0).toString(16)).slice(-8) + ("00000000" + (h4 >>> 0).toString(16)).slice(-8);
};
library.x64.hash128 = function (bytes, seed) {
//
// Given a string and an optional seed as an int, returns a 128 bit
// hash using the x64 flavor of MurmurHash3, as an unsigned hex.
//
if (library.inputValidation && !_validBytes(bytes)) {
return undefined;
}
seed = seed || 0;
var remainder = bytes.length % 16;
var blocks = bytes.length - remainder;
var h1 = [0, seed];
var h2 = [0, seed];
var k1 = [0, 0];
var k2 = [0, 0];
var c1 = [0x87c37b91, 0x114253d5];
var c2 = [0x4cf5ad43, 0x2745937f];
for (var i = 0; i < blocks; i = i + 16) {
k1 = [(bytes[i + 4]) | (bytes[i + 5] << 8) | (bytes[i + 6] << 16) | (bytes[i + 7] << 24), (bytes[i]) |
(bytes[i + 1] << 8) | (bytes[i + 2] << 16) | (bytes[i + 3] << 24)];
k2 = [(bytes[i + 12]) | (bytes[i + 13] << 8) | (bytes[i + 14] << 16) | (bytes[i + 15] << 24), (bytes[i + 8]) |
(bytes[i + 9] << 8) | (bytes[i + 10] << 16) | (bytes[i + 11] << 24)];
k1 = _x64Multiply(k1, c1);
k1 = _x64Rotl(k1, 31);
k1 = _x64Multiply(k1, c2);
h1 = _x64Xor(h1, k1);
h1 = _x64Rotl(h1, 27);
h1 = _x64Add(h1, h2);
h1 = _x64Add(_x64Multiply(h1, [0, 5]), [0, 0x52dce729]);
k2 = _x64Multiply(k2, c2);
k2 = _x64Rotl(k2, 33);
k2 = _x64Multiply(k2, c1);
h2 = _x64Xor(h2, k2);
h2 = _x64Rotl(h2, 31);
h2 = _x64Add(h2, h1);
h2 = _x64Add(_x64Multiply(h2, [0, 5]), [0, 0x38495ab5]);
}
k1 = [0, 0];
k2 = [0, 0];
switch (remainder) {
case 15:
k2 = _x64Xor(k2, _x64LeftShift([0, bytes[i + 14]], 48));
case 14:
k2 = _x64Xor(k2, _x64LeftShift([0, bytes[i + 13]], 40));
case 13:
k2 = _x64Xor(k2, _x64LeftShift([0, bytes[i + 12]], 32));
case 12:
k2 = _x64Xor(k2, _x64LeftShift([0, bytes[i + 11]], 24));
case 11:
k2 = _x64Xor(k2, _x64LeftShift([0, bytes[i + 10]], 16));
case 10:
k2 = _x64Xor(k2, _x64LeftShift([0, bytes[i + 9]], 8));
case 9:
k2 = _x64Xor(k2, [0, bytes[i + 8]]);
k2 = _x64Multiply(k2, c2);
k2 = _x64Rotl(k2, 33);
k2 = _x64Multiply(k2, c1);
h2 = _x64Xor(h2, k2);
case 8:
k1 = _x64Xor(k1, _x64LeftShift([0, bytes[i + 7]], 56));
case 7:
k1 = _x64Xor(k1, _x64LeftShift([0, bytes[i + 6]], 48));
case 6:
k1 = _x64Xor(k1, _x64LeftShift([0, bytes[i + 5]], 40));
case 5:
k1 = _x64Xor(k1, _x64LeftShift([0, bytes[i + 4]], 32));
case 4:
k1 = _x64Xor(k1, _x64LeftShift([0, bytes[i + 3]], 24));
case 3:
k1 = _x64Xor(k1, _x64LeftShift([0, bytes[i + 2]], 16));
case 2:
k1 = _x64Xor(k1, _x64LeftShift([0, bytes[i + 1]], 8));
case 1:
k1 = _x64Xor(k1, [0, bytes[i]]);
k1 = _x64Multiply(k1, c1);
k1 = _x64Rotl(k1, 31);
k1 = _x64Multiply(k1, c2);
h1 = _x64Xor(h1, k1);
}
h1 = _x64Xor(h1, [0, bytes.length]);
h2 = _x64Xor(h2, [0, bytes.length]);
h1 = _x64Add(h1, h2);
h2 = _x64Add(h2, h1);
h1 = _x64Fmix(h1);
h2 = _x64Fmix(h2);
h1 = _x64Add(h1, h2);
h2 = _x64Add(h2, h1);
return ("00000000" + (h1[0] >>> 0).toString(16)).slice(-8) + ("00000000" + (h1[1] >>> 0).toString(16)).slice(-8) + ("00000000" + (h2[0] >>> 0).toString(16)).slice(-8) + ("00000000" + (h2[1] >>> 0).toString(16)).slice(-8);
};
// INITIALIZATION
// --------------
// Export murmurHash3 for CommonJS, either as an AMD module or just as part
// of the global object.
if (typeof exports !== 'undefined') {
if (typeof module !== 'undefined' && module.exports) {
exports = module.exports = library;
}
exports.murmurHash3 = library;
} else if (typeof define === 'function' && define.amd) {
define([], function () {
return library;
});
} else {
// Use murmurHash3.noConflict to restore `murmurHash3` back to its
// original value. Returns a reference to the library object, to allow
// it to be used under a different name.
library._murmurHash3 = root.murmurHash3;
library.noConflict = function () {
root.murmurHash3 = library._murmurHash3;
library._murmurHash3 = undefined;
library.noConflict = undefined;
return library;
};
root.murmurHash3 = library;
}
})(this);